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My Techie Summer

8/5/2011

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Hi,
My name is Kai and this summer I had a mission to become a game creator. My adventure started with attending the 
Digital Media Arts Academy at Stanford University.  There I took a course on 2d and 4d game ceation. During class we were given our own game theme nick names; my name was Zelda :P.  Some of my classmates chose names as complicated as a series of numbers (that I still to this day cannot remember!) to names as easy as "No Name". We learned to make all different types of 2d games including, Multi player, Catch the Fruit, Platformers, etc.  
 
After the first day of class, our teacher (Nick) said he would give us tickets for the class raffle at the end of the week when we answered game related questions, helped other people with their games, or won a competition for the best game.  After that of course everyone was VERY helpful and VERY competitive to rack up those raffle tickets!  We kept learning how to make different types of games using Multimedia Fusion 2. The last two days of the week we spent some time learning to use a game design program called Sandbox. When using Sandbox we could create a world of our own and we were each given our own little monkey character that we could use to run around our own worlds or browse other people's worlds. The last day of camp was a scramble to rack up some last minute tickets for the raffle later in the day. On the final day of camp we showed our parents our personalized games, after this was the much waited for raffle. We kids could put as many tickets as we wanted on any item. After this exciting raffle we were each given our own certificate of completion!
 
The camp has given me a wonderful experience that I will never forget. I have been interested in gaming for most of my life, but what got me interested in building games was when my mom started coding. I thought that I could make a game just like my favorite game World of Warcraft, but then I realized that World of Warcraft is a really hard game to make.   So I am trying to make my way up to my ultimate goal
of creating a game like WoW.  The hardest thing I learned about in class was making each game and trying to do it without any glitches :(.   This may sound easy but is in fact very hard because you have to remember everything the teacher showed you and then do it yourself.  Overall my summer game building class was GREAT and I am still practicing all the things that I learned.  I am already planning to come back again next year to learn Maya.  But most of all I am still focused on learning as much as I can so that I can reach my ultimate goal--- a game way cooler than World of Warcraft!  
                
 ~kai 
Guest Blogger 
(A 12 year old budding Ninja Coder)

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    Kimberly Bryant
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